kiwipax.blogg.se

Animatronic hack freddy fazbear pizzeria simulator
Animatronic hack freddy fazbear pizzeria simulator












animatronic hack freddy fazbear pizzeria simulator

There are three states: Neutral, Attentive, and Hostile. When the player puts down the salvage report, regardless of answers or audio prompts, there is a chance the animatronic may have moved. However, the tape will only continue once the player has brought up and put down the form after each audio prompt.) (In truth, the animatronics will only react to the player looking away, never to the prompt itself. This process is simple Henry will play one out of five audio prompts through the tape, and the player must check one of the responses on the form itself based on whether or not the animatronic responded to the stimuli. If the player decides to salvage the animatronic, the Salvage section begins immediately. Additionally, throwing out even a single animatronic will lead to the termination of the player at the end of the game (considered the "bad ending"), as they are reprimanded for failing one of their most important duties. This means the animatronic in question will not appear as a threat during the management portion, but the player will miss out on the salvage income. If the player decides to throw an animatronic away, the entire phase will be skipped. After he explains what options are open to the player, they can either proceed with the salvage or throw it back into the alley. As Henry says during each salvage, each animatronic was found in the Back Alley. The salvageable animatronics are Molten Freddy, William Afton, Scrap Baby, and Lefty, in that order. It is an optional section that occurs on each of four nights starting on Monday after the management phase. Salvaging is a major method first used in Freddy Fazbear's Pizzeria Simulator. A salvaging checklist from Freddy Fazbear's Pizzeria Simulator.














Animatronic hack freddy fazbear pizzeria simulator